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PoE builds
DPS
19.11M
Effective HP
Life
3.92K
Level
96
Min budget

Overview

Lightning SRS Necro MF - League starter is a Path of Exile Necromancer build by hanznfronz, made for the Affliction league (3.23). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 19.11M DPS with ∞ effective HP, 3.92K life, 1.43K energy shield. Suited for: Abyss, Bossing, Delve, Legion, Magic Find, Mapping, Simulacrum, T17, Delirium, Expedition, Essence. Key uniques include Darkness Enthroned, Divination Distillate, Goldwyrm, Ventor's Gamble, Aegis Aurora.

hanznfronz's Notes

This is my league starter Necro build for Affliction. I've been playing pretty much exclusively minion builds since Delve league. I've put together successfully, almost every SRS variation out there (I'm sure there's more variations that I haven't thought of, but every conversions at least - Fire/cold/light/chaos/phys/pop).

This is built around the current new corps spectres auras. IMO, this is getting nerfed/removed next league. Just insane how powerful these corpse's are. I've also decided to stack some MF gear, since this is THE league of MF. Surely, I've sacrificed some damage in-lieu of MF gear, but it still dishes out incredible damage. You can still absolutely do pinnacles/ubers with this build, just need to switch out some of the MF gear. While this is not a true MF build, I'm sitting at around 50% iiq / 170% iir. Definitely noticeable when running abyss, legion, and beyond loot explosions. I could get a biscos and drop the current amulet, use empower instead to maintain the spectres. With a biscos, it'll put this build at around 100% iiq / 340% iir, without sacrificing much, if anything at all maybe a point in +30 dex.

POB numbers are just estimated, as some of the auras from the new corps are not pinpoint accurate. If fully invested into DPS, you can reach 30+ mil dps. Essentially, after playing ALL of the Necro SRS builds variations, they ALL reach 30-40 mil DPS with investment.

https://pobb.in/vGiagMVLP1WK

WHY Lightning - I wanted a MF build this league. The issue with MF minions, is that minion builds are very gear dependent. With the Popular poison variation, your almost required to use covenant, severed/united, amanamu. With fire/cold/lightning, the scaling is easier with +2 wands, +2 helms, and gives more room to slot in MF gear. You can easily run fire/cold/lightning pick of your choice with this build, but I think lightning prevails due to the new spectres, especially, Perfect spirit of fortune. It gives a permanent ~ L40 wrath, and hits with lightning are lucky. This alone frees up the most important dps aura slot. The corps I use for the build are:

Perfect Spirit of Fortune ~ lvl40+ wrath, light hits are lucky.

Perfect Guardian Turtle ~ lvl28 Determination

Perfect Warlord ~ lvl28 Vitality, perm 3 endurance charges

Perfect Hulking Miscreation ~ 30% inc att speed, 100% inc damage of srs

I went with Life/ES mix, Aegis Aurora/Armor. Can Max block with 0 atlas investment with the use of charms. 650 life regen / 200es regen. Shock immune. 4 perm endurance charges. Perm fortification. 90% phys dam reduct. Perm armor flasks (32k) with instilling orbs and either reduce charges or inc duration. This combination feels incredibly tanky, but at the expense of "alot of buttons" playstyle. I self cast everything, but you can always gear for more automated offering/curse set up. With MF gear, Im right around 16-19 mil dps, which is enough to run T16 juiced/whisp maps. You do absolutely need 2 movement skills, to offset Greed embrace. It still feels zoomy with shield charge/flame dash.

There are still much I need to upgrade on this build. L4 enlight, Awaken Multistrike, biscos, empower, abyss jewels, 3 mod watchers eye... etc. but as-is right now, it feels good, hence why I haven't upgraded these items, and excels at most content - I say MOST, bc there are just better builds for Valdo's, boss rushing, etc.

Great league starter - just like any other Necro SRS builds, you can fly through campaign with minimal effort on a 4L. Upgrade gear in early maps incrementally until you can afford higher budget gear. I crafted all of the cluster jewels, gloves, and abyss jewels. This build (non-MF) works on less than 50c of investment. All you need to get it going in maps is a 5L, minion wand, minion rings. That alone will carry you to red maps. I would estimate my current investment at around 50 div. My starting atlas was essence, expedition, strongbox, alter. I re-spec'd into WP, abyss, beyond, deli for the MF loot explosions. Literally printing money with this set up.

Gear

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Viper Barb
Dread Crest
Greed's Embrace
Gale Clasp
Ventor's Gamble
Honour Loop
Rift Touch
Darkness Enthroned
Goldwyrm
Aegis Aurora
Grim Iridescence
Enthralling Arbiter
Quickening Covenant
Watcher's Eye
Guardian's Corvine Charm of the Occultist
Rapture Star
Foul Sight
Ancient Stare
Megalomaniac
Necromancer's Corvine Charm of the Necromancer
Hollow Portent
Necromancer's Corvine Charm of the Occultist
Eagle Shard

Skills

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Body Armour

  • Summon Raging SpiritSummon Raging Spirit21/20WMain
  • Awakened UnleashAwakened Unleash1/17W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • MultistrikeMultistrike20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks4/20W
  • VolatilityVolatility20/20W

Gloves

  • Vaal HasteVaal Haste20W
  • Vaal DisciplineVaal Discipline20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • EnlightenEnlighten3W

Helmet

  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/23W
  • Elemental ArmyElemental Army21/20W
  • Meat ShieldMeat Shield20/20W

Boots

  • Summon Stone GolemSummon Stone Golem20/20W
  • ConductivityConductivity20/22W
  • Raise ZombieRaise Zombie20/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Weapon 2

  • Bone OfferingBone Offering21/20W
  • ConvocationConvocation20/20W
  • Tempest ShieldTempest Shield20/20W

Weapon 1

  • Flame DashFlame Dash20/20W

Weapon 1

  • DesecrateDesecrate20W

Weapon 1

  • Shield ChargeShield Charge20/20W
  • Bone ArmourBone Armour20W

Passive Tree

Passive tree 3.23
scroll to zoom
Necromancer
Necromancer
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Shakari

Character Stats

Level
96

Damage

Full DPS
19.11M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
4.1/s
Hit Rate
0.22/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
20
Mana Cost
91
Life Cost
0

Defence

Effective Hit Pool
Life
3.92K
Energy Shield
1.43K
Mana
770
Ward
0
Armour
12.59K
Evasion
216
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
5%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+70%)
Cold Resistance
80% (+58%)
Lightning Resistance
75% (+28%)
Chaos Resistance
3%

Max Hit Taken

Physical
13.43K
Fire
30.23K
Cold
37.78K
Lightning
30.23K
Chaos
6.65K

Recovery

Life Regen
417.4/s
ES Regen
102.7/s
ES Recharge
1.43K/s
Mana Regen
177.76/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
200
Intelligence
292
Dexterity
156
Movement Speed
33%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Quantity
53%
Item Rarity
142%