- DPS
- 1.92M
- Effective HP
- 49.3K
- Life
- 4.4K
- Level
- 95
- Min budget
Overview
Part 2 of my Self-casting fireball wizard. is a Path of Exile Elementalist build by fiveagon, made for the Sentinel league (3.18). It is centered on Vaal Fireball and plays as a intelligence, projectile, spell, area archetype. In Path of Building it reaches 1.92M DPS with 49.3K effective HP, 4.4K life, 1.12K energy shield. Key uniques include The Gull, Cinderswallow Urn, Lifesprig, Berek's Respite, Infernal Mantle.
fiveagon's Notes
I made a thread here a little while back and got a lot of help from this sub-reddit. My little fireball build was turned around and made alive once again (sorta). I have since than continued to make improvements. Gear upgrades. Testing different uniques. But I feel as though I have invested alot of currency and time into this build and it still doesn't feel good. (I don't have a lot of time to play). I upgraded to a +5 staff, a +2 amulet, some apothecary gloves. Bunch of jewels with DOT multi. I feel like the build has run out of gas. Obviously I know with more currency anything can be made better. But I've run into mana problems, the single target damage still feels terrible. Self cast in general just feels no bueno. This is one of many builds that is made playable by using "The Gull" and Shrines.
So I'm wondering if there's any builds that I can transition into with similar gear. I'm willing to level a new character for a new ascendancy. But if anyone sees something thats breaking my fireball build currently I would appreciate the call out. I learned so much last time. Any help would be appreciated.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 1.92M
- Hit DPS
- 252.5K
- With Poison DPS
- 252.5K
- With Ignite DPS
- 1.92M
- With Bleed DPS
- 252.5K
- Damage over Time
- 1.67M
- Ignite DPS
- 1.67M
- Culling DPS
- 0
- Average Hit
- 120.62K
Attack & Crit
- Attack/Cast Rate
- 2.09/s
- Crit Chance
- 19%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 49.3K
- Life
- 4.4K
- Energy Shield
- 1.12K
- Mana
- 173
- Ward
- 0
- Armour
- 30.78K
- Evasion
- 1.09K
- Phys Damage Reduction
- 68%
Mitigation & Avoidance
- Block
- 62%
- Spell Block
- 75%
- Spell Suppression
- 20%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+31%)
- Cold Resistance
- 75% (+52%)
- Lightning Resistance
- 75% (+1%)
- Chaos Resistance
- -20%
Max Hit Taken
- Physical
- 33.93K
- Fire
- 32.9K
- Cold
- 32.9K
- Lightning
- 32.9K
- Chaos
- 8.18K
Recovery
- Life Regen
- 96.76/s
- ES Regen
- 0/s
- ES Recharge
- 1.12K/s
- Mana Regen
- 73.1/s
- Life Leech
- 0/s
- ES Leech
- 111.8/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 218
- Intelligence
- 222
- Dexterity
- 121
- Movement Speed
- 110%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0